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BioWare SWTOR post-mortem: it’s more innovative than an FPS

Labelling Star Wars: The Old Republic competent but not innovative is “unfair”, BioWare told Eurogamer – the MMO does more than today’s FPS and action games to push its respective genre forward. “It’s been a little bit of an unfair characterisation,” SWTOR game director James Ohlen remarked to Eurogamer. “Because if you look at other game genres, if you look at a Battlefield or a Call of Duty or a Gears of War or even a Half-Life – those games use the same tried and true interface and the same tried and true game mechanics of the first-person shooter genre that’s been around for 20 years. “If you look at real-time strategy games, they kept the same tried and true interface and the same tried and true mechanics that existed for 20 years. Same with adventure games, same with platformers, same with fighting games, sports games. Read more…