Bethesda’s Todd Howard on Skyrim’s biggest development hurdle, fan-made mods, and what happens next
Todd Howard and his clan of designers from Bethesda Game Studios walked off the stage with top honors for ‘Game of the Year’ at the 2012 Game Developers Coice Awards last week, for The Elder Scrolls V: Skyrim. As the large group shuffled off to party, Howard, the company’s boss, took a few moments to speak with the media.
Topics of discussion quickly merged into one frame of thought: what happens next? Everyone wants to know when the first piece of downloadable content will launch, how will it change the award-winning experience, and more.
Howard, being as used to sidestepping media inquires about unannounced items as he is working with a talented team, quickly shot those questions down.
Our focus, however, was slightly different. With a game as large as Skyrim, we wondered what complications arose during development. What is the hardest part about crafting a world meant to live on its own, away from the player’s eyes?Gallery: The Elder Scrolls V: Skyrim (11/10/11)Continue reading Bethesda’s Todd Howard on Skyrim’s biggest development hurdle, fan-made mods, and what happens nextBethesda’s Todd Howard on Skyrim’s biggest development hurdle, fan-made mods, and what happens next originally appeared on Joystiq on Mon, 12 Mar 2012 18:30:00 EST. Please see our terms for use of feeds.
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