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Assassin’s Creed 3 review

They say that size doesn’t matter, but size is very hard to look past, especially when you’re playing a game like Assassin’s Creed 3 – which can take as long as eight hours to open up and present you with the world of tempting objective icons that this fascinating, brilliant and occasionally infuriating action-adventure series has taught us to expect.The game begins with a quick catch-up video summarising its convoluted sci-fi meta-story, which has already twisted and turned its way across four sprawling instalments prior to this ‘third’ adventure. This is followed by a semi-playable preliminary sequence reintroducing us to genetic memory explorer Desmond and his pals, which is then followed by an enormous playable prologue at the outset of the American Revolution in Boston and on the Frontier, which is then followed by a few early years with main protagonist Connor, a Native American of mixed descent, which is then followed by his inevitable introduction to the Assassin order and – eventually – the recognised start of the game you’re expecting. Concluding chapters in famous trilogies are sometimes guilty of not knowing when to end; Assassin’s Creed 3 is somewhat guilty of the opposite.Even when it does finally get going, the designers continue to tutor and nudge you to try the extraordinary range of mini-games and systems that have been arranged for you along the 1700s Eastern Seaboard. You can capture Templar forts, hunt animals through hill and brush, liberate city districts, attack roving convoys, establish a guild of Assassins, build up your Homestead on the Frontier, trade and craft items, battle the British navy in your ship the Aquila, collect Almanac pages from rooftops, feathers from treetops and pirate trinkets from clifftops, hunt for treasure up and down the coast, play various board games in pubs and inns, rescue citizens from firing squads and oppression, assassinate Templars, and – it’s no exaggeration to say – much more. If you are happy to equate length and breadth to value, then there won’t be many other games this year that represent more activity per pound or euro. There’s even multiplayer on top of that.Read more…