A LOOK AHEAD: Why 2020 Is About to Be an Absolutely Wild Year for Video Games
From where I’m sitting here in 2019, 2020 is already shaping up to be a legendary year for video games, and I for one am counting down the days. The backlog is stacked, the delays are painful, the hype is unreasonably high, and I am fully prepared to destroy my social life with a controller in one hand and a family-sized bag of Cheetos in the other.
This doesn’t feel like just another “good year.” This feels like one of those years. The kind we’ll talk about later and say, “Oh yeah… that was the year everything changed.”
Let’s start with pure, unfiltered chaos.
DOOM: Eternal – Rip and Tear, Evolved
DOOM Eternal is poised to take everything that made the 2016 reboot legendary and crank it past eleven. Faster combat. Bigger arenas. More verticality. More demons. More metal. More everything.
This isn’t just a sequel, it looks like a full-blown evolution of the modern FPS. The movement is faster, the combat is more strategic, and every ounce of gameplay seems engineered to keep your adrenaline pinned. If this lands the way it’s promising to, we might be looking at one of the most finely tuned shooters ever made.
Prediction: it won’t just meet expectations… it’s going to redefine what “fast-paced” even means in modern shooters.
Cyberpunk 2077 – The Hype Heard ‘Round the World
After seven long years of anticipation, will Cyberpunk 2077 finally arrive in 2020? All signs point to yes… and if it does, it’s pretty much guaranteed to dominate the conversation for the entire year.
The promise is enormous: a massive open-world RPG, deep character customization, meaningful choices, cinematic storytelling, and a neon-soaked dystopian future that feels ripped straight out of a cult sci-fi novel. CD Projekt Red has built an almost impossible amount of hype around this thing.
Prediction: it will absolutely launch to massive fanfare, break sales records, flood social media and be one of the most talked-about releases of the decade, for better and worse.
Spelunky 2 – Pain, Perfected
I still can’t believe this game is real. Spelunky 2 is the sequel I never dared to hope for—a return to one of the most brutally fair, endlessly replayable games ever made.
More biomes. More secrets. More creatures determined to humble you. More moments where you whisper, “One more run,” at 2:47 AM knowing full well you’re lying to yourself.
Prediction: it won’t just satisfy longtime fans, it will introduce a whole new generation of players to the beautiful misery of roguelike perfection.
But That’s Just the Beginning…
If my instincts are right, 2020 won’t just be defined by a few massive releases, it’s going to be a year of total genre domination across the board:
- Cozy gaming finally goes mainstream with the unstoppable charm of Animal Crossing: New Horizons
- Prestige single-player storytelling hits new emotional highs with games like The Last of Us Part II
- Indie games quietly steal the spotlight with titles like Hades redefining what polish and replayability really mean
- And meanwhile, the next generation of consoles (PlayStation 5 and Xbox Series X) are looming on the horizon, ready to reset the entire industry again
Prediction: 2020 will be the year where indie games stand shoulder to shoulder with AAA in both critical praise and cultural impact.
Final Thoughts from the End of 2019
Gaming right now feels unstoppable. Experimental. Emotional. Loud. Quiet. Competitive. Comforting. It’s all happening at once and 2020 looks like the year everything converges.
From ultra-violent demonic ballet…
to neon-drenched cybernetic futures…
to heartbreak, comfort, frustration, triumph, and obsession…
If this is the future of gaming, I’m more than ready for it. 🎮🔥







